Inspire (Shield-brother)

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Inspire (Shield-brother)
  • 4m Range
  • Fast
  • Melee Skill
  • Skill Type: Melee, Captain Heal
  • A melee attack that heals the Morale of your Shield-brother.
  • ... (Main-hand) Damage
  • Effects applies to your Shield-brother within 20 metres:
    Heals ... Morale initially.
  • Heals ... Morale every 3.0 seconds for 18 seconds.
  • Cost: [202 at Level 150] Power
  • Cooldown: 15s

General Information

Class: Captain

Trait Tree: Hands of Healing

Level: 22

Effects

Using this skill applies  Inspire (Morale) to the Captain's Shield-brother, and to the rest of the fellowship (when traited).

When used on a target with  Revealing Mark, this skill applies  Honourable Blow to the fellowship (requires trait).

When traited, this skill applies  Inspire (Power) to the Captain as well.

Skill Interactions

This skill is unavailable unless  Shield-brother is applied to a target fellow.

Trait Interactions

Tracery Interactions

Tactical Information

Inspire (Shield-brother) applies a heal to the Tank and the fellowship, when traited. This heal is more powerful as a HoT, so this skill should be used as much as possible.